11
07
2010

As fincs told us that he will not longer support PAlib, it seems like PAlib is death now.
Of course there’ll be other ways to code nds homebrew, but PAlib was a very simple lib, which was great for beginners like me.
I’ll finish my current project ScribbleJumpDS in PAlib and then either learn libnds (if I have enough time) or stopp developing nds-games.
s_hansse
Comments : No Comments »
Categories : Nintendo DS
30
05
2010
As you all know, I wanted to release the seventh demo two weeks ago.
But I’ve still got some problems with the memory handling.
In a long talk on the PAlib IRC Channel on irc.freenode.com BassAceGold and Kono told me, how it works right with the backgrounds.
But now the sprites look sometimes horrible.
As I’ve got no idea where the error is, I ask you.
And I added a video so you can see how it goes:
problems with glacedemo7
Comments : No Comments »
Categories : Games, Glace DS, Nintendo DS
20
04
2010
Hi all over there in the world.
I now also got a drunkencoders blog.
You can find me onĀ http://palib-dev.com, in the PAlib IRC on irc.freenode.net and on my homepage.
At the moment I’m developing my game GlaceDS.
Hope I can publish here some posts which will interest you.
s_hansse
Comments : No Comments »
Categories : Other news